Survive the hordes.
Move with WASD/arrows, and dash with SPACE (once you acquire dash)
This game is WIP, so please leave feedback.

Quick backstory

You're a polar bear, on her sheet of ice, floating in the ocean. Problem is, it's the last piece of ice left in the world, and everyone wants it. Fend off the hordes.


If you find the game a bit slow in the browser, try downloading a build for your platform. The builds also have controller support.

PS Mac players, please follow these somewhat technical instructions to make the game playable:

Just need to clear the download attributes by running xattr on the download. See:


StatusIn development
PlatformsWindows, macOS, Linux, HTML5
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJuan Uys
Made withGodot
Tags2D, Godot


polar.exe 70 MB
Version 3106955639-199-58e5113c248d5429afaee17655a2280ba0244b94 Sep 22, 2022
Download 55 MB
Version 3106955639-199-58e5113c248d5429afaee17655a2280ba0244b94 Sep 22, 2022
polar.x86_64 72 MB
Version 3106955639-199-58e5113c248d5429afaee17655a2280ba0244b94 Sep 22, 2022


Log in with to leave a comment.

Hi Juan! I’ve been following the development of your game and the last time I played I was really impressed but wow the game is even more fun! I love the lightning strikes, the crates and how it points to next one the area when you get close and in general all the juice you’ve added! My family were watching as I played and they are all calling for “their turn” lol!

Haha, brilliant - I’m glad the whole family likes it :) Now I just have to find mooooore time to work on enemy+weapon variety…

I like that it sparkles when you collect your yellow squares, I think it would be nice to have an option where you don’t have to massacre all the penguins. XD

Hi Sarah! I’ve got good news: they’re not being massacred. They’re being gently bumped on the head with an arrow-looking-thing which magically turns them into a yellow gem 😂

The penguins move slowly enough that you can round them all up! Do they get faster as time goes on? The controls and power ups are satisfying.

Hi Miranda, thanks for checking in! There are actually a bunch of different enemy types at the moment, but they’re all using a Penguin sprite. I’ve changed it to have different speeds. I’m still not sure if the inertia works well, or if it will be better if enemies can turn on their heel, so to speak. (Change direction more quickly.)